![]() ![]() The graphics are descent and you see some nice weather effects, you can also sleep at night and continue hunting the next day, this adds more realism but also takes some away, because your character gets exhausted pretty quickly. You play either in a third person type of game or you can chose a first person type of view which is much better because it adds more realism to the hunting ambient. There are 10 regions that are different in size and environment, all together the game has 26 game animals to offer, and that is something to take into consideration when you compare it to other hunting simulations that offer extremely less. Multiplayer is basically either you or your friends establish a small server in which you play together and hunt for animals the multiplayer mode is a nice add on. In career mode you also earn cash for every animal you kill, you need additional tags to continue hunting and it is a take and give system that might have been improved, because you simply can’t buy quality equipment before you have killed at least 30 animals and that might take some time. It is fairly simple but irritating because you are forced to plunge yourself into dangerous outdoor without even having a chance to briefly examine a region firmly. In career mode your goal is to get the “ultimate” hunting experience, and to develop your character hunter so you have a better chance to kill some animals. The quick hunt is basically what it is a quick hunt where you choose a region and some weapons and go hunting without any trouble, but in order to open all hunting regions you are forced to unlock in the career mode. The PC version of this game does not offer any missions or objective it only introduces you to a career mode, quick hunt, and multiplayer mode. So judging from the good and bad this game has it seems to be fairly balanced. The bad: Weak animal AI, small maps, weak aiming and bullet camera, unrealistic energy bar and energy loss. Yeah, that's it.By Kakaroti4 | Review Date: AugThe good: Descent graphics, many game animals, a big variety of equipment and arms, fairly detailed outdoor environments, weather effects. Then, if we compare BGH with neutral non-Legendary minions that has 2-Mana spell effects (like Bomb Lobber which has effect of Flamecannon) 5-Mana 4/2 is okay. At finally, if we compare Hemet with neutral Legendary minions that has 1-Mana spell effects (like Captain Greenskin which has effect of Upgrade!) 5-Mana 6/3 is okay.So, we compare these spells with mentioned effects BGH's effect is worth 2 Mana while Hemet's effect is worth nearly 1 Mana. But there are only 2 neutral Demons (1 is Illidan Stormrage which nobody uses and the other one is Imp of Imp Master) and there are 28 neutral Beasts in Wild (4 class have their own Beasts). Hemet's effect is similar with Sacrificial Pact which costs 0-Mana also heals 5. BGH's effect is very similar with Shadow Word: Death which costs 3-Mana.So, there should be a stat difference between these two cards. However, destroying a 7+ attack minion is more valuable than destroying a beast (regarding their attacks) and 7+ attack minions are more usual than beasts (which are mostly used by Hunters and Druids). Number of beasts are more than number of 7+ minions in general. In wild, there are 68 (64 collectible + 4 tokens) 7+ attack minions and 87 beasts (58 collectible + 29 tokens). In standart, there are 51 (49 collectible + 2 tokens) 7+ attack minions and 76 beasts (50 collectible + 26 tokens). BGH targets 7+ attacks, Hemet targets Beasts. Both of them targets specific minions. ![]() BGH has 4/2 stats while Hemet Nesingwary has 6/3 stats. Let's compare this with Hemet Nesingwary and Shadow Word: Death Mysteries of the Phoenix: Druid and Hunter Mysteries of the Phoenix: Warrior and Rogue Duels Advanced Guide - With Deck Lists and Treasure Tiersĭuels: Practical Guide to go Infinite in HC Duels ![]()
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