![]() All you do is grind and grind to find more minerals and materials. There are no actual quests, apart from the few that you get when you start the game (those aren't really quests either). One weapon that's good against one monster may not be good against the next.Īfter a bit though, the game gets hugely repetitive. There are also different elements, and resistances to different monsters and their different strengths and weaknesses. As your items level up, they become stronger and gain more benefits. All equip-able items have heat (except for trinkets), that you gain from fighting monsters and passing through levels in the Clockworks (basically dungeons in the future). There is no class or level up system in the game, and that is because you become your character by buying different weapons, shields, armors, helmets, etc. It can be traded for crowns, which is the regular currency in the game, but the trading price is steadily increasing, and it is becoming no longer worth the crowns spent). If you want to get a third weapon slot, you will have to buy it with crystal energy, basically the "premium" in game currency (I have premium in quotation marks, because you don't necessarily need to pay real life money for it. Note, however, that you only have 2 weapon slots (which means you can only use 2/3 weapons at any time). Instead of just using a sword, you also have available to you guns, and bombs. Game-Play: Just like any other hack and slash game, but with a twist. Graphics: A bit "comic-like", but quite decent for an online game. It is when you play the game for a week or two, that you come to realize of its flaws. There seems to be many possibilities available to you, and many things to do. When you first begin to play Spiral Knights, it is actually quite fun. ![]()
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